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Computer Organization and Embedded Systems, 6 Edition

Carl Hamacher, Zvonko Vranesic, Safwat Zaky,"Computer Organization and Embedded Systems, 6 Edition"
Mg,,,H | 2011 | ISBN: 0073380652 | 736 pages | PDF | 3,2 MB

The sixth edition of this book covers the key topics in computer organization and embedded systems. It presents hardware design principles and shows how hardware design is influenced by the requirements of software. The book carefully explains the main principles supported by examples drawn from commercially available processors.
The book is suitable for undergraduate electrical and computer engineering majors and computer science specialists. It is intended for a first course in computer organization and embedded systems.



Upgrading and Repairing PCs (20th Edition)

Scott Mueller, "Upgrading and Repairing PCs (20th Edition)"
Q..e | 2011 | ISBN: 0789747103 | 1104 pages | epub, PDF | 40,2 + 25,4 MB

“…a comprehensive resource for PC enthusiasts and professionals alike. Packed with the latest speeds and feeds, you’ll want to keep this book on-hand as an authoritative technology reference.”
–Chris Angelini, Managing Editor, Tom’s Hardware

For 20 years, Upgrading and Repairing PCs has been the world’s #1 guide to PC hardware: the single source for reliable information on troubleshooting and fixing problems, adding hardware, optimizing performance, and building new PCs. Now, better than ever, this 20th Edition offers beefed-up coverage of the newest hardware innovations and maintenance techniques, plus more than 90 minutes of new DVD video.

Scott Mueller delivers practical answers about PC processors, motherboards, buses, BIOSes, memory, storage, video, audio, I/O, input devices, networks, Internet connectivity, power, and much more. You’ll find the industry’s best coverage of diagnostics, testing, and repair–plus cutting-edge discussions of improving performance via overclocking and other techniques.

Mueller has taught thousands of professionals in person and millions more through his books and videos–nobody knows more about keeping PCs running perfectly. Whether you’re a professional technician, a small business owner trying to save money, or a home PC enthusiast, this is the only PC hardware book you need!

The newest processors, including Intel’s 2nd generation Core i3, i5, i7 plus the Atom, and AMD’s new VISION series CPUs
3TB (and larger) disks, 4K sectoring, partition alignment, faster SATA disk interfaces, and SSD (Solid State Drive) hard drive replacements
New firmware innovations, from full UEFI BIOS support to built-in motherboard flash BIOS upgrade utilities
Integrated video and audio, including 5.1/7.1 surround sound, HDMI, and DisplayPort connections
Updated PCI Express and Power Supply specifications for powering high-end video cards
Emerging interfaces such as USB 3.0 and Thunderbolt
Updated coverage of building PCs from scratch–from choosing and assembling hardware through BIOS setup and troubleshooting



Windows Phone Recipes: A Problem Solution Approach, 2 edition

Fabio Claudio Ferracchiati, Emanuele Garofalo, "Windows Phone Recipes: A Problem Solution Approach, 2 edition"
A,,,ess | 2012 | ISBN: 1430241373 | 492 pages | epub, PDF | 5,6 + 7,2 MB

Windows Phone 7.5 (code-named Mango) marks a significant upgrade to Microsoft’s smartphone products. Packed with sophisticated new features and functionality, the device is a .NET developer’s dream, easily programmable using Silverlight, XNA and C#.

Windows Phone Recipes utilizes a proven problem-solution approach, providing a concise guide to all the phone’s features in recipe book format. First, the problem you're facing is identified. Then, a clear explanation of the solution is given, supported by a fully-worked code sample that demonstrates the feature in action.

All aspects of development, configuration, testing, and distribution are covered. You'll find recipes that unlock advanced user interface features, deal with data storage, integrate with cloud services, add media and location services, and much more. It's everything you'll need to put a professional polish on your Windows Phone 7.5 applications!
What you’ll learn
Understand how to design, develop, test and distribute your Windows Phone 7.5 applications
Create compelling user interfaces using all the phone's features, including the camera, GPS and accelerometer
Learn how to debug your applications and package them for distribution and sale though the Windows Phone Marketplace and beyond
Extend your application into the cloud using push notifications and web-based services to take advantage of off-device processing and storage
Who this book is for

This book is for existing .NET and Windows Mobile developers. Its concise recipe format will also appeal to new Windows Phone developers and those looking for an insightful reference to support their day-to-day coding efforts.




Migrating to Windows Phone

Jesse Liberty and Jeff Blankenburg, "Migrating to Windows Phone"
Ap ess | 2011 | ISBN: 143023816X | 264 pages | epub + PDF | 3,7 + 8,5 MB

This book offers everything you'll need to upgrade your existing programming knowledge and begin to develop applications for the Windows Phone.

It focuses on the 75 percent of the material that you will need 95 percent of the time. We're not going to teach you object-oriented programming (OOP) all over again, but we are going to take the time to point out how .NET and C# differ in their execution of the standard OOP concepts from other languages' implementations in order to make your migration as smooth and stress-free as possible.

Migrating to Windows Phone will lead you through a tour of the key features of developing for Microsoft's devices. We'll consider everything from data handling to accelerometers, from mapping to WCF. We'll also walk you through monetizing your application through Microsoft's online Windows Phone store.
What you’ll learn
To get your phone, IDE and other tools set up in an efficient manner
The controls that are available to you in Windows Phone programming and how they can be applied
To apply concepts of a non-trivial demo application to your own application context
To point out the key elements of both the phone and the Visual Studio IDE
The principles of push and pull data and data-binding
To work with the features that make the Windows Phone unique (Bing Maps, WCF, Silverlight)
To monetize your applications through advertising, the Windows Phone Marketplace, and other channels
Who this book is for

This book is for anyone seeking to develop applications for the Windows Phone. No prior Silverlight or C# knowledge is required, although an understanding of programming in general, and object-oriented programming in particular, is assumed. Notes are used liberally to highlight features and concepts that might be confusing to programmers unfamiliar with .NET and C#.



Pro Windows Phone App Development

Rob Cameron, "Pro Windows Phone App Development"
Ap ress | 2011 | ISBN: 1430239360 | 664 pages | epub, PDF | 8,6 +16,7 MB

The Windows Phone 7 platform, now recently updated, provides a remarkable opportunity for Windows developers to create state-of-the-art mobile applications using their existing skills and a familiar toolset. Pro Windows Phone 7 Development, Second Edition helps you unlock the potential of this platform and create dazzling, visually rich, and highly functional applications for the Windows Phone Marketplace—including using new features like copy-and-paste and API improvements in the NoDo and Mango update waves.

For developers new to the Windows Phone platform—whether .NET, iPhone, or Android developers—this book starts by introducing the features and specifications of the Windows Phone series, and then leads you through the complete application development process. You'll learn how to use Microsoft technologies like Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend effectively, how to take advantage of the device's sensors with the location service, accelerometer, and touch, how to make your apps location-aware using GPS data, how to utilize the rich media capabilities of the Windows Phone series, and much more. Finally, you'll receive a full tutorial on how to publish and sell your application through the Windows Phone Marketplace. And in this second edition, learn quickly and easily how to take advantage of new API capabilities and HTML5 support right in your browser.
What you’ll learn
The specifications and capabilities of the Windows Phone series and how to harness that power in your applications
To understand its relationship to Silverlight, .NET, the XNA Framework, Visual Studio, and Expression Blend and how to use those tools most effectively to develop Windows Phone apps
How to develop applications that take advantage of the available sensors, such as location service, accelerometer, and touch gestures
How to develop rich media applications that harness the graphics capabilities of Windows Phone models
The correct way to design and develop Windows Phone 7 applications utilizing the Model-View-ViewModel architecture
The process of publishing your application to the Windows Phone Marketplace



Object-Oriented Software Engineering Using UML, Patterns, and Java, 3rd Edition

Bernd Bruegge, Allen H. Dutoit, "Object-Oriented Software Engineering Using UML, Patterns, and Java, 3rd Edition"
Pr.....e H..l | 2009 | ISBN: 0136061257 | 800 pages | PDF | 5,2 MB

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses.

Object-Oriented Software Engineering Using UML, Patterns, and Java, 3e, shows readers how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.

Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: readers can apply the techniques learned in class by implementing a real-world software project.

The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).

"This is a well-written book using an object-oriented approach to describe an in-depth methodology for building software systems. Good examples are used throughout to illustrate concepts. The clear and lucid flow of the authors' writing enhances and contributes even mare to the didactic aspects of this book. — William Lively, Texas A&M University

"This is the best software engineering book that I have come across. I plan to use it at both the undergraduate and graduate levels. The book has numerous advantages . . . a wealth of good technical information, useful heuristics, and good advice. The book can be used effectively by both university programmers and by software engineering professionals. — Martin Purvis, University of Otago

You need to use free Adobe digital editionprogram (from the official website) to open it, pages are not blanc!


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